![]() ![]() I love the Soviet mission where you have to hunt a spy down with attack dogs and troops, leaving a path of destruction through villages as you left him nowhere to hide. Whether you’re being intimidated in Stalin’s boardroom or brought up to speed by the Allies' no-nonsense generals, the briefings invested you in Red Alert’s world, and in a campaign where your commanding officers become more and more dependent on you as you gradually become their Top Man. Red Alert featured a campaign for each faction with a full complement of FMV cutscenes, just like its predecessor, and again they do a wonderful job of setting the tone. Hitler has been handshaken from existence. It also included a map editor for players to create their own multiplayer battlefields. Red Alert didn’t just provide more toys to play with-it iterated on existing gameplay systems and brought in new ones, such as introducing a second, rarer resource that provided higher cashflow, unique hero units like Tanya, and naval combat that supported the main land forces. ![]()
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